Play Indian rummy online
Indian rummy in the browser, for nothing: open a table, send the code to whoever is playing, and let a bot take any chair nobody fills.
- 2-6 players
- Bots for empty seats
- Free
- Nothing to download
A free account opens the table. Friends you invite join without one.
How Indian rummy is played here
The rules this table deals by. Everybody at the table sees the same lines before the first hand.
- Two 52-card decks with jokers. Thirteen cards each, and one card turned up to say which rank is wild.
- You need two sequences at least, and one of them pure — a run with no joker in it. Without one, nothing else in your hand counts for anything.
- Declaring wrongly costs eighty points and puts you out of the deal, which is why nobody declares in a hurry.
How it works
- Open a table. It gets a short code of its own.
- Read the code out, or send the link. Anyone you send it to sits down as a guest, without an account.
- Deal once everyone is seated — or give each empty chair a bot and start now.
How multiplayer Indian rummy works
Playing Indian rummy online with other people, step by step: the code, the seats, the table rules, and what happens when somebody drops out.
Inviting the table
The host opens the table, which needs a free account, and shares its six-character code or the link from "Copy link". On a phone "Challenge a friend" stands beside it, and hands that invitation straight to Messenger, Instagram, Snapchat or whatever else you chat in. Everyone who follows it picks a name and sits down as a guest; nobody else needs an account.
Indian Rummy here is for two to six players. Everybody should be in the lobby before the first deal, because a game in progress cannot be joined. If the table is short, the host can press "Add an opponent" to seat a bot.
The deal and the wild joker
Two decks with jokers are shuffled, and everyone gets thirteen cards. One card is turned up and shown on the table as the wild joker: every card of its rank is wild for this deal, and the table reminds you of it.
The host chooses before the game whether the pool is 101 or 201.
Your turn
Take the open card or "Draw from the stock", then tap a card to throw. Your hand is shown sorted into its best combinations, with how many sequences and pure sequences it has.
When you think your hand is complete, choose the card to put face down and press "Declare". The table warns you first: two sequences with a pure one among them, or declaring costs eighty. A wrong declaration puts you out of the deal.
After the deal
When someone declares correctly, or the closed deck runs out, every hand is shown with what it cost. Wrong declarations are marked and cost 80.
The next deal starts once everyone has pressed "Ready for the next hand". When someone reaches the pool, the lowest score wins.
If somebody drops out
A player whose connection drops is shown as away and waited for twenty-five seconds. After that a bot plays their cards until they return, and opening the table again gives them their seat back. A player who presses Leave mid-game is replaced by a bot for the rest of it.
If the host leaves, hosting passes to whoever has been sitting longest. A table with no activity for six hours is cleared away.
Questions about playing Indian rummy online
- How many can play Indian rummy online here?
- 2 to 6 at one table. A bot can take any seat nobody fills, so a game never has to wait for somebody to turn up.
- Can I play Indian rummy against the computer?
- Yes. Give any empty seat a bot and it plays like anyone else at the table, seeing only its own cards.
- Does it cost anything?
- No. Every table here is free, there are no ads, and nothing about you is sold or handed on.
- Do I need an account?
- Only to open a table. Joining one never needs an account — anyone you send the code to sits down as a guest.
- Does Indian rummy work on a phone?
- Yes. It runs in the browser on a phone, a tablet or a computer, and there is nothing to install.